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(+2)

Such a cool experience. Really goes to show what a coordinated team can accomplish in a jam <3. Even just the scale of UI in place is huge.

As far as feedback, you folks already got enough about the cursor (creative decision, but a little clarity could be handy).  I don't think the difficulty curve was a big issue either. You could mostly just work things out. 


Also, huge W for using Godot <3