Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I think something's weird with the UI buttons because it feels like I have to figure out exactly where to click.

For example, the tutorial pop up texts: I try to close them and they either don't close or I click the Debug button instead (But if I try to find the right spot I can close them).

Same for the inventory menu.

In general, the buttons seem unclear to me I guess.

I wonder if you have plans for an options setting in the main menu.

Sucked at combat at first but I think I managed to get it before the demo ended.

Managed to figure out the controls eventually.

But yeah, I think I did fine.

Thanks a lot, I'm reworking UI atm, I hope it's better later, I ended up having too many buttons on screen that even overlap with android controls