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(+1)

Hi, playtested your game.

  • How well does the player control?

Left and right movement feel to slow at first. But I dont have any real problem with controls to navigate around level.

  • Does bomb-throwing feel intuitive?

Yes,  dont notice any issues with bomb-throwing.

  • Are the enemies fun to deal with? Or frustrating?

Its not frustrating,   At one moment trying jump on knight and get damage. There is only one way to deal with enemies bomb them. Maybe adding environmental hazard can improve varianty of  elimination of enemys.

  • How is the level design?

Made to second half level so far level design OK.

Thanks for playtesting the game. Based on your comment and another, it does seem common for players to try and jump on the enemies, so I might try to incorporate that into the game. Maybe as a way to stun foes to make them easier to bomb. Using the environment to take out enemies is an intriguing idea. Thanks for the feedback!