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New since last month:

- Expanded the reward system, characters can now gain unique class-specific skills

- Dungeon layout visual change and you can now move to any revealed tile

- UI changes and the first attempt at designing characters (only Ninja so far)

- Rare and legendary enemies have new unique modifiers

- New character: Zealot - spellcaster who generates mana and casts spells (everyone else doesn't have mana anymore)