New since last month:
- Expanded the reward system, characters can now gain unique class-specific skills
- Dungeon layout visual change and you can now move to any revealed tile
- UI changes and the first attempt at designing characters (only Ninja so far)
- Rare and legendary enemies have new unique modifiers
- New character: Zealot - spellcaster who generates mana and casts spells (everyone else doesn't have mana anymore)