I liked the gameplay in general, I eventually entered a flow state when playing your game! You also understood the assignment of "If I don't have music, at least get some good SFX" and some good SFX you got my friend!
Although, i must say, the controls felt a little janky, the throwing mechanic was unique but not practical at all, I would have much rathered you had you throw exactaly where you aim or just it being more stressful sorting the disks in a more normal manner, than keeping the trhrowing mechanic as it is.