Great job nailing the win98/xp aesthetic. The CRT flicker is a nice touch.
A few thoughts I had:
- Resolution/Screen Real-Estate. It feels very constrained.
- Maybe I wasn’t doing it right, but I would hit the node button to submit my pattern and I’d have to wait for the audio track to end before the check is run? It’s not clear to me if my solution is wrong or I’m simply playing the game wrong. I think more instant feedback when the player hits submit would help.
- If you want to use time to challenge the player, I think having a couple untimed rounds to let them familiarize themselves with the game would be helpful.