Interesting arena shooter. The enemies were distinct, and it was clear when the boss arrived and what was hazardous or not in the environment.
I didn’t understand the loot or shop systems, as there was just no real pause to browse through the text safely. Only after several minutes did I understand that the icons on the loot indicate different parts of the body. It is OK to be lost in chaotic arcades and bullet hells, though.
But I do wish there was a pause menu or shop stop just to take time and try to understand the inner mechanics.