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so for a trust type system the game Chrala can't escape has something like it where you can't use the tentacles until she has a certain amount of trust/pleasure. As for tentacle locker (i haven't played it in a while myself) but the type of system for better versions of each character it could be the capture system they had last time i played but you could have different rarities like common, rare and legendary that give more points or unique perks