Thank you for your kind feedback and suggestions - I really appreciate that! You're absolutely right about the UI, the interactables need clearer visual cues, and the diary content is definitely the heart of the story that most players might miss. It's the team's first time taking part in a jam, and we changed a lot of things along the way (including the storyline), so the presentation of info was not polished. Despite those conditions, thanks so much for walking through the long textual contents, I'm really glad you love the story :)