Art is awesome! Another thing I really appreciated was the accuracy of the pick up. I've been working on a game with a similar mechanic for about 3 years, but yours was much better - pinpointing a specific item in a big pile of trash and getting it 95% of the time impressed me. On the other hand, once grabbed, the item is held 20-30 pixels above the cursor. This felt less satisfying for me when I recycled the item. I'm going to follow you and see what you come up with next!