The concept was fun, but I personally think it would have been more interesting if you didn't add the stat/resource changes at the end of each decision. I think it would have been more engaging trying to figure out what kind of consequences your decision would have, and maybe would have fit into the manage theme a bit more. Also because after a while, I just ended up looking at the stat/resource changes instead of reading the text. I also agree with OberonThe Worm on the font being a bit harder to read, but overall it was fun, especially with the GoT parody part.