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(2 edits) (+1)

The concept was fun, but I personally think it would have been more interesting if you didn't add the stat/resource changes at the end of each decision. I think it would have been more engaging trying to figure out what kind of consequences your decision would have, and maybe would have fit into the manage theme a bit more. Also because after a while, I just ended up looking at the stat/resource changes instead of reading the text. I also agree with OberonThe Worm on the font being a bit harder to read, but overall it was fun, especially with the GoT parody part. 

(+1)

Thank you very much for your interest. Once my exams are over, I’ll start working on an advanced version of this game and take your feedback into account. I’m really glad you’re here, my friend.