From one Rougelite fan to another I can appreciate the attempt to make a game in that arena. Balancing character progression with enemy spawns, scaling etc can be a huge hurdle. I applaud you for the honest effort. Work needs to be done on getting the balance right and I am sure you'll nail it in future updates. The art is awesome, it's a shame to be lacking even minor animations. I am in the same boat is you, I don't do art, I can't really animate but at least some jitter would help sell it more. Overall a really solid effort and worth continuing the development to a more polished state. Well done.
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Thank you for the feedback! I was late on the scope and I tried to put too many things before the deadline. A stronger focus on content and game balance could have been a better choice. Shaky, the person who did the art, didn't work on a game before, she did a nice job and she will try to learn animation in the future!