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I like all the twists you added - lights in the dark and troublemakers.  I wanted the rotation on the pipes to be a little quicker.  I also noticed that the successful completion of the level wasn't always triggered on time, which lead to a little confusion about if I had the correct solution or not.  

(+1)

You have to reach the exit door to go to next level. I should have made it a bit more dramatic though.

 Thank you for playing!