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This is such a creative combination of ideas. However, it took me a while to get used to the very sensitive timing. It felt like there was a bit of a gap between the visuals I was seeing and the actual hit detection. Reacting was also quite tough because of the unpredictable movements. The combo system especially felt the most difficult due to its unpredictability. Great job on the game!

Thanks for giving it a try. I didn't get a chance to test it thoroughly enough. I guess the fact that I'd gotten used to playing it myself kept me from noticing this issue. Thanks so much for your feedback!!!