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(+1)

Thank you! Very thorough and useful.

You're right that the game should evoke a bit of that "old mysterious game where it's not always clear what to do" vibe, but I find that it's a bit overdone now and it's frustrating players. I'll probably tone it down further going forward.

The opening sequence in particular I thought it was a cool way to "cold open" players into the game's world and lore, but it's just turning out confusing. I will heavily change it or take it out altogether too.

Anyways, thank you again for your time!