This project sounds amazing. I grew up with all the clunky sci-fi stuff you mention. And you're right...it was all about the analog dials and levers, the colored buttons and toggle switches, the overly courageous good guy who always got exposed to toxic gasses or radioactivity....stumbled around, fell to the ground....then a commercial break...now cut back to the peak suspense of the world ending...but wait...look...he's getting up...he's somehow destroying the work of the bad guys...amazing...the good guy overcame all the odds and saved the ship/planet/universe. All he needed was moral fortitude (and a Wheaties break). I'm really looking forward to seeing how The Curse of Planet X progresses. There's so much fun material and campiness to be had. Thanks for inviting us to share the ride!