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I like the concept, reminds of dome keeper, there are issues though.

Besides the obvious amount of idling, the beginning was pretty slow, then i found platinum and it boosted me immensely, i would suggest locking valuable minerals to other caves, and the idling on the start could be mitigated by adding an enemy there too. I also found a way to go out of bounds through the corners at the bottom of the caves.

Fun concept, just lacks some polish👍

(+1)

Yeah, I was too focus on the concept that I didn't manage to add a proper enemy yet except for the 2nd and 3rd cavern. As for the platinum... It's SUPPOSEDLY 1% chance to get... Thanks for your review!