Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Colors of enemies & all other elements are almost the same (example screenshot 2 and 4) -> results into invisible enemies you have to defeat.

Same applies to aim indicator


When camera shake happens I can see outside of map (looks like game is made to fit into screen)

Have you done your separate game on Game World (game units) and GUI (screen units)?

Thank you for your feedback could you elaborate on the last part