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RetroLab

Early access to simulations and prototypes in development for RetroFab · By Itizso

Got RetroFab Windows Player running on Linux

A topic by Kwagsyre created 1 day ago Views: 25 Replies: 2
Viewing posts 1 to 3
(1 edit)

Hi!

This post is for anyone who's attempting to get the RetroFab Windows Player running on Linux. The DLL you need (via winetricks(tested) and i assume protontricks(untested) too) is d3dcompiler_47. I haven't tested anything else, but using this, I was able to get the Zelda Game & Watch fully loaded. Previously, it wouldn't load the entire bottom half of the device or the manual. Also, RetroFab can accept sim files as arguments in a command, so I recommend setting up a launch script for each game. Easier than having to navigate from the wine directory all the way to your actual downloads folder. Something like:

filename: retrofab_zelda.sh
#!/bin/bash

WINEPREFIX=/PATH/TO/YOUR/WINE/PREFIX wine start retrofab.exe /PATH/TO/YOUR/SIM/FILE

For some reason, I wasn't able to get it working with relative path, so make sure you copy the full path to your sim file.

Hope this helps!

(1 edit)

Also let me just say, this is really cool, Itizso! The Windows Player is awesome! Lovin' the game preservation! Hoping that eventually the Zelda Nelsonic Game Watch can come to retrofab too!

That's awesome you got it running on Linux. Thanks for.sharing!