Long Review
Select Loot Menu
1 ... Add item info if hovered
2 ... Add option to navigate only with keyboard
3 ... Blur darker game bg (so I see Look Menu more clearly)
4 ... Add left click or E to auto put it in your backpack
5 ... Add smart Loot menu drag drop replace:
5.1 . let say I have item in my backpack spot x with size 2x1 no I drag it on spot of item 3x1 -> if item can be replaced then item A & B swap location on backpack (with extra bg animation)
Other
1 ... Maybe start with smaller levels (map size) -> so it is easier to explain game complexity. Now I am thrown into big map and ""might be"" lost.
2 ... Maybe add little camera effect sin,cos(zoom, move to break static image feeling)
Bugs
1 ... GUI backpack close
2 ... your entire inventory is left for 2nd run when you lose
3 ... (Visual) ... character can step on roof tiles of 2 tile status
4 ... I am not sure why I cannot enter home/store on 2nd run when my backpack is full
PS: Game has some addicting game-play