Hey, thanks for reaching out,
It’s great to hear from a narrative designer. Story, worldbuilding, characters, and giving the game personality are all areas that can make a huge difference, especially for a project like Gnome Quest where we want the world to feel memorable and full of charm.
We’d definitely love to chat more and learn about your experience and ideas. I’ll add you on Discord so we can talk properly about the project, the direction we’re aiming for, and see if it feels like a good fit for both sides.
Looking forward to speaking with you!