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Fun game. Got all the way to the end with all the upgrades. I like that the drink gets brewed while you’re collecting fruit, but it’d be nice to have the fruit also spawn while you’re in the brewing area. Maybe at a reduced rate.

The last fruit deposit speed increases it so much that the fruit seems to get stuck and then overflow off the top into the walking area, which is kinda funny.

The drink collect speed seems to be the limiter on how fast the last few upgrades can be bought.

The CRT shader looks good, but it’s a bit too strong and makes it hard to read the upgrade text.

Overall cool spin on an incremental game!