I've never looked at the original system before so I can't really compare them. What I do see I think it well done. Pointed formatting and threads of the kind of story you're helping your prospective players tell are baked right into every section. This is a game that could play out in so many ways based on how the player sees "ancient"
I don't have any notes on this one. Very solid work!
As an aside - what drew you to this theme? Something ancient confronting change?


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