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I could walk around this world forever! Controls were a little tricky to get used to but I understand it was supposed to mimic an older PC game.

The intro animations were AMAZING. If you made those yourself, you win the jam in my opinion lol.

My biggest gripe and the only reason I stopped playing was that I couldn't see anything once I left the cauldron area! Maybe I was suppose to make a torch or a fireball spell but the spell I made only had 3 uses so I don't think it was worth the long, dark tunnels I was attempting to explore.

I found 2 or 3 keys but no chests or doors to use them on, which was also super disappointing.... but that is probably because I couldn't see them! 80% of the world was pitch black. :P 

I still thought this was sweet, well thought out, and I liked what I played. Great job!

For the intro anim, I made the model, friend did the animation, we actually put it up on the godot subreddit like... a couple years ago, under cc0. I want to share it more because I'm super proud of it, but I have no clue where.

I'm aware the game itself kinda sucks, but this was mostly an experiment with mapping in Blender for me, so I'm happy that part is solid at least. I'm kinda messing with it to see what I can do if I properly polish it up now, and brightening up all the lighting is probably the most important first step.