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(2 edits) (+1)

This was rad! Theme was on point everything just.... worked and was simple enough to understand within less than a minute of play time - well done!

I don't know if you're looking for notes, but I'm giving them!

The fire can be fueled infinitely and forever and sort of breaks the game. Because of this, anything added to the cauldron never decreases in percentage and the stakes of everything are a lot less scary.

I was able to collect as many fruit as I needed to complete the night without having to deposit any into the cauldron until I had enough. So, if the Glutton ever got close, I had PLENTY of fruit to throw to keep that jerk away lol.

So, by night 3, the game was a breeze once the second tree matured.

Regardless, this was awesome and with a little tweaking could have essentially been a FNAF-lite which is CRAZY to accomplish in a week. If you were able to get a web build out for this, I think this one could have had a shot at winning to be honest. (a lot of people don't even bother downloading games unfortunately)

Amazing job!

Thank you for the GREAT feedback! I suppose I didn't find that bug while testing, thanks for telling me! I'm glad you enjoyed the game, and yes I agree the game does get a bit easy once you do that. As for the web build, this was my first game jam so I had no clue. I very much regret not building a web version. Overall, thank you. 🙂