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I would love to see the continuation of this game, as I liked brewing potions! It’s unfortunate that you were unable to finish it.

Combat felt ok, when I understood that you just need to spam left-click enemies, they felt like a tiny obstacles in my way anyway. Picking up items wasn’t too intuitive, I would prefer either a click or a keyboard press without the need to hover over the item.

I loved the brewing mechanics, the step-by-step process felt nice and it would be cool to see potions which requires you to memorise more steps, and to properly prepare for that with some significant effects in the main crawling part of the game.

Here’s my play-through:

Thank you for the feedback and the playthrough! I really appreciate it!

The interaction has already been reworked in a recent update to make it more consistent, and I’m currently focusing on improving movement and input feel (things like input buffering and smoother movement).

Thanks again for taking the time to play and share your thoughts!