We get really cautious about these games that have multiple routes in them, saving every room or so. So I wanted to know if the branching points are pretty telegraphed, or if we really should be worrying about saving as often as we do?
Either way, we haven't played much of the game yet (just got through the vent you open in the storage room) and absolutely love the art, the writing, the tense sound effects and music (this is our first RPG Maker horror game we've played and I did not know the engine could be used for stuff like this), and the story so far! Definitely planning on finishing this and following your future games!