Thank you!! The new update will be adding the infrastructure for some pretty exciting mechanical depth I think - I'm looking forward to hearing what you think!
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I love the new shield-bearer class! Having a second way to defend other than just trying to clash makes it have way more tactical depth! I noticed that the javelin does an extra point of damage right after before the enemy picks their stance, (this happens with both player classes) and I wasn't sure if that was intentional or not so I thought I would mention it!
Thank you! Very glad you like the new class, I was so excited when I got it finally working in the game 😀
The extra damage with the javelin is a bug definitely, I have to rewrite an aspect of how the game activates skills now that I switched things behind the scenes to add the Stance System. But I hope to have that one fixed soon! Thank you for pointing it out, and for continuing to check out the game. I really appreciate your support and your help throughout!