As a 2D artist, I have some questions. What is your game about? And what kind of art style are you expecting? Also, is it paid or unpaid?
Viewing post in [GODOT] Small studio looking for collaborators
Hey tsukimi707 thanks for reaching out, really appreciate the interest.
Gnome Quest is a fantasy adventure game with a slightly whimsical tone, think a world built around small creatures like gnomes, with exploration, light storytelling, and some quirky charm. We’re still shaping parts of the vision, so there’s definitely room for creative input.
For the art style, we’re leaning toward something stylized rather than hyper-realistic, potentially hand-painted or slightly cartoonish, but we’re open to ideas. If you have a personal style, we’d actually love to see how that could help define the game’s identity rather than forcing something too rigid.
In terms of payment, right now it’s an unpaid project. The goal is to build a solid long-term collaboration, create something we’re proud of, and potentially turn it into a commercial release down the line. So at this stage, it’s more about portfolio-building, experience, and being part of a creative team.
Let me know if that sounds interesting to you, and I’d be happy to chat more or take a look at your work!