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I am going to be patching a few assets in the next update that will hopefully lower the memory of Hellspawners first level, this should hopefully help with opening performance.

I would recommend turning off particle effects and blood effects in the games settings before starting too as the makes the experience a little less intense on direct graphical performance. Setting frame count in the settings to 30 frames may also help in performance as well.

I aim to fix this as soon as I can and I hope you stick around for the conclusion to Hellspawner coming soon :) 

to be clear: it’s unlikely to be a performance bottleneck but i don’t know what’s causing the crashes before entering a map. once i’m in map 1 there’s no crashes whatsoever

i’m running a Ryzen 9800x3D and RTX 5080