Hey dude, I saw your game on reddit. I like it, it sort of reminds me of Binario but with letters.
How was the process design wise?
Feedback:
The part that makes it difficult, but daunting to new players is the solution space. I feel like if a player was to encounter specific words that they can't easily guess or even think of, it might turn them off, especially if it's their first play through.
Other than that, the only thing stopping this from being a hit is luck. Best wishes!
Viewing post in Word Blocks prototype released comments
Forgot to respond to your question:
I released Four Little Words a few months ago and I was trying to think of new puzzle types that fit the concept of fours to go along with the initial puzzle type that was released with the game. I thought of games like those you used to find in the newspaper where you change a letter to make the next word in the list and it led me to this block idea with a 4x4 grid (hence the four connection). It's definitely more of a challenge than the daily theme puzzle of Four Little Words, but it has a lot of growth potential on replayability.