Hi everyone! I’m looking for 20–40 turn-based tactics fans to help validate the core loop of my new project, Rokkaku Tactics.
The Game: A hex-grid tactical game focused on systemic gameplay built from simple mechanics (each mechanic can be explained in 1-2 sentences). You control 4 distinct and specialized characters.
What I need: I've set up Unity Analytics to track different events during gameplay, and there is a feedback form at the end. The goal would be to validate my vision: the systemic gameplay, the easy-to-understand rules, and that the game is fun.
The demo includes 30-60 minutes of gameplay.
Play here: https://runemarkstudio.itch.io/rokkaku-tactics
If you have a game of your own, drop the link in the comments — I’m happy to swap playtests and give you detailed feedback in return!