thank you bean. the general idea for the game is based on a morning where i started off in a really good mood and did a little dancey dance, but at some point while drinking coffee i saw read some news on my phone that resulted in a drastic mood switch. i wanted to capture that deterioration, because it was really frustrating how all of that positive energy could evaporate so quickly.
i’m glad that the 3d type worked well. i wanted to use it for some time, but was unsure because 3d type is always troublesome to implement.
btw. the rotatable camera is something that your games inspired me to include ^^