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Ha! You're not alone — that discovery happening hours in was exactly the feedback we needed. Your comment was actually the push for a full discoverability pass that just shipped:

  • First time you cross 500 lifetime RP, a big gold toast fires telling you prestige is available and pointing you at the Pause menu.
  • A pulsing crown badge sits on the Pause button until you open the prestige screen for the first time.
  • Clearing wave 50 now pops an "ENDLESS ZONE REACHED" notice and everything banks 1.5× RP from there on, so pushing deep actually pays.

Also doubled down on prestige instead of nerfing enemies (per your wall-at-50 feedback) — the tree went from 10 → 20 bonuses, including things like:

  • Empire's Reach (+0.5% damage per wave past 20, scales with run depth)
  • A roaming pixel-art war wolf that bites and slows enemies on the field
  • Dual Imbue (stack two elements on one hero)
  • Phoenix Down (first wall-breach = 50% HP revive)
  • Ancestry (preserve research nodes across the prestige wipe)

Plus the Bard phantom "Alchemy" tooltip is squashed and the projectile hitbox scales with enemy size now — those were both direct from your comment thread.

Genuinely appreciate you sticking with it long enough to find the prestige system. Enjoy the new tree! 🐺