Thanks ❤️! I was thinking making places inaccessible without figuring out the mechanic would be interesting, but the more feedback I get, the more it seem frustrating. Didn’t have much time for the sfx and art since it isn’t my speciality, but glad you still like it! Someone else also complained about using the same keys to rewind. If I spend some time post jam to polish, I’ll probably add keybinds customization, but yeah probably remap these as well. If you have any keybinds suggestion for that, I am open to them as well.
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Its ok, I am a solo dev too and I am not good at art or SFX, so I understand how you feel. As for keybinds, I'm not sure, maybe Q for forward, E for back, and R for release (like it already is). I guess I would have to play it a lot more to get a feel for what would be right, different strokes for different folks though!