You put a lot of effort into the art side of the game. I am very impressed by both quantity and quality of the art you produced for an 8 day game jam.
Clothing damage is always a fun mechanic. But the combat system could need some gameplay depth. It seems to be completely based on luck. A “Talk” button that never has a narrative payoff and a “Defend” button that’s always a mistake to click (or so it seems to me) seem rather pointless.