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I really liked the Egyptian mythology theme.  Very nice atmosphere and vibe here, and the opening cutscene was excellent for setting the tone, as were all the spirits and their dialogue.

I agree with others saying that it would be nice to have something more to add to the challenge of going around collecting the orbs.  I did like that you didn't hold the player's hand on their locations though, and I managed to find them all and get to the ending.

The environment did a good job of having a sense of place and a striking visual style.

Nice work!