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(+1)

Pretty good game. Got S+, A, and S+ first time then S+, S, S+ second time.

Art looks nice. And the music fit well with the space story.

The laser mechanic is new to me. I don’t think I’ve played a game with positioning the two end points before. It works pretty well. Though the spawns affect the score a lot. I wonder if a circular track would work better to make it work. Or some way for the computer to calculate minimum lasers. Or maybe just make the fruit float around a bit to make timing even more of a factor.

The only thing I think tripped me up was that the stirring minigame didn’t add spins for left over inertia after running out of fuel, but with the current score threshold it doesn’t matter too much.

Overall interesting minigames and a good start for more!

Thank you very much for the thoughtful feedback! The idea of having the fruit float around is genius, I'll definitely see to implement that when the jam is over :) And good catch on the spins count bug. Tbf that last game has the least amount of polish because I was running out of time T_T I have a few ideas on how to tweak it. Thanks for playing!