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I appreciate the attempt to help, but “get feedback as we go” has been standard operating practice for a long time and we still have issues

And furthermore… people engage with your game in a different way if you’re actively seeking feedback from them compared to how they engage with it if they find it in the wild, so I’ve learned the hard way that even if you’re reliably seeing comprehension and engagement during playtesting, that doesn’t mean you’re gonna get the same thing after launch…

(I hope none of this came off as being snippy, or being mad at you.  I'm just explaining why I'm so frustrated.)