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(+1)
  • Right off the bat, love the art.
  • I love the non-main menu start. Good way of introducing the game's core mechanic too.
  • I didn't realize the bar at the bottom was the player's health bar. I associate those big, screen-long health bars with boss bars.
  • Didn't realize it until playthrough two, but cool that the starting recipe can be used whenever during the battle to heal.

Very cool, and congrats on jam #1!