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Hey, thanks so much for trying the game and taking the time to report this! This looks like a graphics compatibility issue with Godot 4's renderer.

Could you try this fix:

  1. Go to the game folder
  2. Find the .exe file
  3. Add --rendering-driver opengl3 at the end when launching it

Or alternatively, right click the .exe → Properties → Compatibility → check "Disable fullscreen optimizations"

If neither works, let me know your GPU model and I'll look into it further. Sorry for the inconvenience!

— Zolvek