Hey, thanks so much for trying the game and taking the time to report this! This looks like a graphics compatibility issue with Godot 4's renderer.
Could you try this fix:
- Go to the game folder
- Find the .exe file
- Add
--rendering-driver opengl3at the end when launching it
Or alternatively, right click the .exe → Properties → Compatibility → check "Disable fullscreen optimizations"
If neither works, let me know your GPU model and I'll look into it further. Sorry for the inconvenience!
— Zolvek