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"Voices Of The Void" Alpha

Gather unknown signals from deep, silent space · By mrdrnose

Fuses still need balancing (0.9e)

A topic by jagans created 24 days ago Views: 1,380 Replies: 5
Viewing posts 1 to 5
(+2)

I'm on day 10 and I've spent 1000 credits on fuses already. They degrade really quickly for something that costs 50 creds a pop. Also, their recipe costs 3 scrap and a wire use, which is way too much (maybe make it so you get 2 or 3 fuses for that much).

I really enjoy the game in general, my complaining comes from love.

(+1)

Yeah, it honestly feels almost like the CR towers went back to how they were back in 0.9a. I already had a tower go down by day four, with the other two following on the next couple days. I thought it was supposed to be connected to using the function on the coordinates panel that calls a cursor automatically to a location, but I've stopped using that function entirely and it doesn't seem to matter.

(also good to know fuses have a crafting recipe now; on a related topic, is there somewhere that lists all the new crafting recipes for the 0.9 betas? All I've managed to figure out on my own is that 3 paper scrap makes cement.)

unfortunately it doesn't even make cement, but the paper bag cement comes in -_- maybe you can fill the bag somehow?

Also the new recipe for fuses is pretty expensive, too. Would be nice if you could repair them with a broken fuse and copper wire, but as far as I can tell that isn't the case.

Would also love if someone has all crafting recipes compiled somewhere. I suspect there's more discussion in the official discord server but I don't have patreon money :/

(+2)

i had a tower go down by day three, went out to fix it on stream, found out that annoying bug where it doesnt correctly report wether a coordinate tower is down or not but two went down at once anyway. once i had fixed it i came back and repaired some transformers then the next day got everything ready to grab a signal and number two had gone down again by the time i got one signal. i went out to repair it and *by the time i got back it had already gone down again.* fuck the coordinate towers man, im turning them off the moment i hit day seven. not even gonna bother trying to get signals till that unlocks, this is bullshit

(+1)

CAN CONFIRM. ive been struggling with these fuses ever since day 8. I installed like 12 of these things after crafting and gathering, and in just 3 days im down to only 5 being operational total, across all 3 radars.  I cant afford to lose 100 points a day trying to keep these things up. maybe some kind of updrade to slow decay speed? just something

I agree the fuses should blow up less often and be able to repair them for cheap. I use up all my glass trash for them and it would be too expensive to buy every time.