Hi! I'm making a top down shooter inspired by hotline Miami. I'm choosing to use hitscan for the guns but I was unsure how to make it believable. I added particles when the gun fires, recoil and a projectile bullet for looks, however I am unhappy with the bullet. So thats why I'm asking for help; Do I stick with it? Do I make the bullet look stretched? Do I make it a beam? Are there any other solutions! Any help is appreciated, Thanks!