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(+1)

Quite a fun concept! I can see it becoming something like a roguelike golf if you could somehow create procedural generated courses. That would  be super cool. Good work on the color palette. I think some sort of effect when swinging and a juicier sound effect would add to the experience. I played to the end and thought the courses didn't get too much harder. Maybe making some courses more difficult. Also, maybe adding a stroke limit will add some suspense and tension. Fun game, great job!

(1 edit)

Level design is definitely not my forte! Thank you for the feedback, I appreciate it a lot. I did think about a stroke limit, but didn't add it for the same reason I didn't add water or "level ending" hazards, it didn't feel very invincible.