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"Voices Of The Void" Alpha

Gather unknown signals from deep, silent space · By mrdrnose

Anyone having performance issues in 0.9 that wasn't present in 0.8?

A topic by alyxms created 6 days ago Views: 306 Replies: 2
Viewing posts 1 to 2

I'm hitting very high GPU usage(97%+) and ~40 FPS in particular areas. (Main office, the upstairs hallway and the area near the door to the garage)

The performance issues seems to be related to lights. As I can feel a significant impact to the framerate when I turn the lights on the upstairs hallway on, and lights in the ground floor hallway has a lower but still noticeable impact. Without lights, I can maintain 60 FPS without issues.

I then played around with the settings, but even with shadow set to 1, I still can't get a consistent 60 FPS. I then spent hours cleaning up the base, but did not notice any improvements.

I booted up 0.8.2 just to be sure I weren't misremembering things. And sure enough, no matter what lights I have on and off, how cluttered the base is, GPU usage remained around 70% and FPS is always at a smooth 60.

I'm running the game at 3840x2160(4k) with a 11900k & RTX3090. I have tested DirectX 11, DirectX 12 and Vulkan. DX11 and DX12 performed similarly, while Vulkan gave me much lower framerate.

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Wondering if anyone else is having this problem

As far as I know a lot of people have issue with light. Had it by myself from version 7, but it getting only worse. Also sure it's somehow connected with reflections, so if it's possible to turn it off completely would love to hear how.

Yeah, I also noticed when I jump into the "pool" in the office, the splashed up water, each drop looking like they have their own reflection, absolutely destroys my framerate for roughly 2 seconds