Really fun game, great premise and execution. I got super addicted to this thing during exam season, I stayed up till 5 am playing at one point. I have a few criticisms and notes, though.
Red Meat Tasty is a hard wall past stage 3 because it punishes using red dice (which are essential for getting scores above 1000). I have found a workaround by using hungry hippo, which scores red dice that weren't selected for the combo. This is the only way that I have been able to get around Red Meat Tasty. Without a specific combo of gargoyle cashing an all 6s red die on the left multiple times, hungry hippo activating the red die on the right, and the use of the 3 of a kind score category specifically scoring the middle 3 white dice, I wouldn't have been able to get around Red Meat Tasty.
Another thing, the economy of the game is very broken--IMO. I find it very difficult to create/experiment with builds because everything is very expensive, and reaching stages past 4 requires getting very, very lucky with dice face packs and certain relics. X2 multiplier options are also very difficult to find/use, with the one relic that is built around granting an X2 but downgrading score categories being unusable because upgrading score categories is so difficult. I rarely have any money left over from shopping to use the golden ladder, and the grey ladder makes boss fights nigh impossible--I have to sell it before I go into any boss fight after stage 3. The relic that adds your money to your points is a joke, and the boat relic that gives you $ for leftover rolls is way, way too expensive to only give you like, 2 extra dollars a round. Some of these relics that are meant to give you money and stuff that activate once per round (like the uno card) don't work when placed in the global slots.
The game is great, maybe could use some relic tweaks (red lenses being a real detriment at higher levels), and definitely needs an economy rebalance.