Appreciate the feedback. Made some changes that are now live with v0.6.1.
- Publish economy rebalanced: the patents-per-publish curve is now cube-root-based instead of square-root, so a single grindy publish no longer buys every mastery upgrade. Full mastery now takes ~5 publishes instead of 1.
- TALL challenge stays winnable regardless of
fast_startpatent level (was impossible at higher levels).