What a beautiful little game released in a time of nothing but pixel art. The worst part of this game for me was that it was too short. Thanks for the privilege to play your little game.
Your comment might be short but it is strongly rewarding ! :) We had so many other ideas for SYMPHONIA but as always there were boundaries; the production span was 8 months only.
Stay tuned! We currently are analysing our options and we would love to see Philemon wandering more within SYMPHONIA