Really like the idea, but the execution was a really slow ramp for me. I felt like I was running across the map for a whole minute to get more apples before I realized the demon wouldnt appear again, so I ran a whole minute back in order to fight him again. After I beat him, I realized I had to do that 4 more times and I hadn't even seen another one yet, so I gave up. With some play testing and polish, the idea has legs. Systematically everything seemed to work very well. Good job