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(+1)

I like the concept, I could see this become a wonderful roguelite RPG. Needs more worldbuilding, characters, sprites, soundtracks. When speaking to the shopkeeper, I noticed a huge wall of text towards the end. If you can improve the UI/UX, add smaller snippets of text or maybe stream it, add bust sprites, it will look a lot more complete. Also what’s up with the fool’s handgun XD? Is it supposed to be that slow? Is it a meta joke? For a quick proof of concept this is a great job, keep at it. Looking forward to Eternal Fight v1!

(+1)

Thank you very much! For the Fool's gun, I sort of was just thinking of doing variations, but yeah it should probably have either a charge meter or be somewhat faster.